Hey there! New year, new possibilities! We’re back to work on Lake Ridden after a much needed break during the holidays! It’s fair to say that 2016 was a very intense year for everyone at the studio. We went trough the whole thing of assembling a core team, filing out all the paperwork to start…
Big news everybody! Midnight Hub will be at Game Developers Conference in San Francisco 2017! If you want to try a very, very early version of Lake Ridden, please drop us an email to: press@midnighthub.com to get in touch. Our creative director Johan and I will be arriving on Friday the 25th of February, and going…
Hey there! Last week was all about the big investment Midnight Hub received from Pamtrima Aviation. This week we’re back working with game development! Let’s take a look at Lake Ridden and see how things have changed during the last months! As always, keep in mind that these images show work in progress, and next…
Hey guys! Its time to share some fantastic news with you! Midnight Hub has secured our biggest investment so far! We’re very proud and happy to announce that Pamtrima Aviation AB have invested in Midnight Hub! Pamtrima Avation AB is a sister company to Volito AB, which in turn is owned by the Malmö-based Granlund family….
Hello guys! Things are coming along fine with Lake Ridden and it’s time to share some progress with you. The Art team have dedicated the last two weeks to crafting a lot of unique items; plants, pots, branches etc. As usual everything you’ll see is work in progress, expect the game to look very different…
A quick screengrab from the game. We have finally started to implement fog into the game <3 With the number of game studios growing we get a lot of questions on how to get started making your own game. We decided to share how Midnight Hub got going, and what we’ve learned so far. Please…
Making a game is a very iterative process, as we’ve talked about before. You need to get the big chunks in place before you can tell if it all fits together and makes sense (and is fun!). When you got a rough outline of the world, items, story or game mechanics it’s time to zoom in on…
As promised, this week has been much more focused on getting some game development done. We’ve been putting a lot of effort into the forest, both on the stones, the grass and the foliage. In this post we’ll share a bunch of fresh development screens showing how Lake Ridden is coming along! Erik and Anton (aka…
Big news you guys! Today we’re happy to announce that Midnight Hub teams up with Apple Design Award-winner and senior game developer Henrik Johansson! Henrik is the co-founder of the tremendously successful mobile games company Mediocre, releasing award winning games such as Smash Hit, Does Not Commute and the Sprinkle Series. This two-man outfit has an…
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