The art of lake Ridden is made in Maya and Photoshop, brought to life by Unity. I’m Erik, the art director of Lake Ridden at Midnight Hub. In this developer blog post I’ll talk a few words about why we decided to go with a more stylized look for our game, as opposed to a…
Midnight Hub is looking for an art intern! If you’re more interested in applying for the programming intern position instead, click here to read all about it! Are you an aspiring junior 3D artist with a passion for creating beautiful worlds, probably closing in on your final year at a higher video games education? Are you positive, driven…
An in game image taken by Sara this week, still work in process. I’m Johan, the CTO and Creative director of Midnight Hub and Lake Ridden. Today I’m going to talk about a tool I made which makes it easier for the team to quickly access and play the latest version of Lake Ridden. This…
Marie, the main character, searching for her vanished sister. It’s time to let you guys in on what we are working on! Lake Ridden is a story driven first-person horror game, set in a twisted Scandinavian forest. It will be released for PC during 2017. To read the press release, click here or scroll down on…
Quick question: how many post-its does it take to finish up the pre-production for a new indie game? Well, a lot, as it turns out! At the core of all game development projects you can be sure to find a)tons of post-its and b)huge quantities of coffee (or tea). Team Midnight Hub definitely runs on…
Right now we’re preparing some brand new Lake Ridden material to share with you guys! Our artist Erik is hard at work, creating images that captures the feeling and essence of our first game. Make sure to check back next week, when he (hopefully) got something big to announce : ) Cheers, – Sara
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