A quick screengrab from the game. We have finally started to implement fog into the game <3 With the number of game studios growing we get a lot of questions on how to get started making your own game. We decided to share how Midnight Hub got going, and what we've learned so far. Please…
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Making a game is a very iterative process, as we've talked about before. You need to get the big chunks in place before you can tell if it all fits together and makes sense (and is fun!). When you got a rough outline of the world, items, story or game mechanics it's time to zoom in on…
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As promised, this week has been much more focused on getting some game development done. We've been putting a lot of effort into the forest, both on the stones, the grass and the foliage. In this post we'll share a bunch of fresh development screens showing how Lake Ridden is coming along! Erik and Anton (aka…
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Big news you guys! Today we're happy to announce that Midnight Hub teams up with Apple Design Award-winner and senior game developer Henrik Johansson! Henrik is the co-founder of the tremendously successful mobile games company Mediocre, releasing award winning games such as Smash Hit, Does Not Commute and the Sprinkle Series. This two-man outfit has an…
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Lets kick this of with some great news! Midnight Hub has been granted support by Almi, an organisation owned by the Swedish state! We're super excited to have Almi backing us on Lake Ridden. Not only does this increase the production value, but it's also a great confidence boost for us that external partners take…
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Hey guys! It's time to share some progress pics with you! When we came back to work on Lake Ridden after the summer holidays we had a clear goal in mind: velocity! We wanted to really push the game and get things going. There should be a visible difference each week when we played the…
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Hey guys! Last week we finally got the very first iteration of the music and sound effects into Lake Ridden! It made such a huge difference in how we experience the game when we're testing it now! Being able to hear the dripping rain in the forest, the soft footsteps on the ground and the lingering…
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What's up! This week Sweden's Television hung out with us at the studio and shot some material for their news clip about the video games development scene in Malmö. The clip and its text is in Swedish, but if you want to watch, head over to SVT's page here. We also got invited to participate in…
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Vacation is over and the team is back at the office, working on Lake Ridden! We all took two weeks off, to recharge our creative batteries, to get some sun or to have some time to just chill and play our favorite games. The vacation was well needed, but now it's finally time to get…
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Welcome to our new web page! This week we gave our old page an overhaul and morphed it to a Wordpress site instead of Squarespace, to gain more control of the platform and avoid some pesky bugs. Please let us know in the comments if you find any broken links, dead pages or weird looking formatting.…
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